![]() The script is still there, whether or not I try packing it, but doesn’t seem to want to work unless I delete the link and re-append it, and set it back in the Python controllers. When I quit Blender, and come back to the file later, the vehicles no longer follow the path, and instead eat up tons of fps. When I bring in the nodepath script, and add it to my traffic vehicles, they obey it, and the game works well. Mostly because I have no idea as to what is going on. The second problem is not something I will pin on node pathfinding systems altogether. In an action game (GTA, Just Cause 2), it would be incredibly inefficient and unreliable. ![]() By selecting any pitch in the 'Touch Theremin' window (opened from the Main Menu). Set it up in Main Menu -> Preferences -> MIDI. ![]() By pressing keys on an external MIDI keyboard. It's also useful for changing the beat and style of a sample, and even allows you to control the speed that it plays while changing the pitch. By pressing keys on the on-screen music keyboard. Sunvox Creating your first song Part 1 MaMaBen sunvox In this video I walk you through the basics of using the Sunvox music tracker to create your first song with it. This one talks about using the Sampler Offset effect to scale a sample to fit into your song. In a racing game(Gran Turismo, Forza), this would be perfectly acceptable, albeit needing improvement. The Q2W3ER keys work similarly, but an octave higher. Since (on a longer road), vehicles would spawn far away from either end of the nodes, traffic would effectively reverse. Also, the system relies on numbers, with the node with the lowest property being the first waypoint. Even my road (a single, three-lane highway) would require three different scripts, each with nodes of three different naming categories, and properties of one name per set of nodes as well. ![]() It works well, but I see two very large problems.įor one, the thing is very insufficient for large-scale traffic systems. Okay, I’ve used the BG Helper’s node pathfinding system to create a rudimentary traffic setup. I’ll keep it short since this thread is well aged. ![]()
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